﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FoobarFootball.Models
{
    public class Squad
    {
        public Player NumberOne { get; set; }
        public Player NumberTwo { get; set; }
        public Player NumberThree { get; set; }
        public Player NumberFour { get; set; }
        public Player NumberFive { get; set; }
        public Player NumberSix { get; set; }
        public Player NumberSeven { get; set; }
        public Player NumberEight { get; set; }
        public Player NumberNine { get; set; }
        public Player NumberTen { get; set; }
        public Player NumberEleven { get; set; }
        public Player SubOne { get; set; }
        public Player SubTwo { get; set; }
        public Player SubThree { get; set; }
        public Player SubFour { get; set; }
        public Player SubFive { get; set; }
        public Player SubSix { get; set; }

        public Squad()
        {
            NumberOne = new Player();
            NumberTwo = new Player();
            NumberThree = new Player();
            NumberFour = new Player();
            NumberFive = new Player();
            NumberSix = new Player();
            NumberSeven = new Player();
            NumberEight = new Player();
            NumberNine = new Player();
            NumberTen = new Player();
            NumberEleven = new Player();
        }
    }
}
